HIGH First character maker in a Sonic game? Sweet!
LOW The level design, story, and gameplay are shockingly underwhelming.
WTF Avatars can wear a hat that says “Gamer”.
HIGH First character maker in a Sonic game? Sweet!
LOW The level design, story, and gameplay are shockingly underwhelming.
WTF Avatars can wear a hat that says “Gamer”.
HIGH The buildup to the second boss fight.
LOW The actual second boss fight.
WTF “Little guys for big jobs” is a profoundly weird way to describe bullets.
2003’s Manhunt is a brutal, gritty title that occupies a strange place in Rockstar’s catalog as something that should be considered the company’s best work, yet it remains overshadowed by their own mega-hit franchises. This bleak, uncompromising meditation on the nature of voyeurism questioned the player’s participation in horrific bloodshed, and has since become something of a cult title — and PIGFACE is certainly one of its descendants.
HIGH Robust roots meet new ideas!
LOW The artificial Intelligence is not so intelligent!
WTF The phrase “balance is key” comes to mind.
HIGH Linking seamlessly flamboyant chains of acrobatics and death.
LOW No rapid-fire option for automatic sword swings can wear on the thumb.
WTF Super Express to Hell!
HIGH Finally unleashing the full-power Mech Mode.
LOW Spending 45 minutes trying to beat a single platforming sequence.
WTF Are those seriously Dig-Dug enemies?
HIGH Interesting blend of survival horror, visual novel, deduction and detective work.
LOW Frustrating barriers to entry. Misleading clues.
WTF Why put out piano note clues for the player if nothing happens?
HIGH It’s Tail Time.
LOW It’s Tail Time.
WTF It’s Tail Time.
HIGH The level design.
LOW In the sewers again, eh?
WTF Shouldn’t it be easier to hit enemies when aiming down the sights, not harder?
HIGH The Tower of No Interval.
LOW The final encounter.
WTF Not sure a broken sword is the weapon of choice entering a Demon King’s maze.