HIGH Robust roots meet new ideas!
LOW The artificial Intelligence is not so intelligent!
WTF The phrase “balance is key” comes to mind.
HIGH Robust roots meet new ideas!
LOW The artificial Intelligence is not so intelligent!
WTF The phrase “balance is key” comes to mind.
Being able to attend Gamescom 2025 in Cologne on a leisurely, hustle-free basis is one of the perks of living in Belgium, aside from enjoying the best French fries (which are originally Belgian) along with quality mayonnaise and chocolate pralines all year long!
HIGH Goodbye “Quests”, hello “Leads”!
LOW Shallow gameplay mechanics.
WTF They “say less is more” but isn’t it too little!?
HIGH New gameplay mechanics
LOW Terrible performance issue in final chapters
WTF Why don’t you talk to me!?
HIGH What a journey!
LOW Rough edges during gameplay.
WTF Performance issues? Seriously!?
No Rest for the Wicked is Moon Studio’s latest project, recently released into Early Access.
This new title from the creators of Ori and the Blind Forest and Ori and the Will of the Wisps
breaks away from their platforming/metroidvania roots and pivots into a new third person,
open-world semi-isometric soulslike direction.
HIGH Great puzzles!
LOW The combat is dull.
WTF Why does it get so difficult in co-op?!?
HIGH Lots of ways to kill!
LOW The painful lack of innovation.
WTF Are the devs familiar with the concept of a difficulty curve?!?
HIGH The game’s aesthetics and visual style.
LOW The slow-paced start and abrupt ending!
WTF Why do I need a supercomputer to run this?!?
Witchfire is a roguelike first-person shooter with a fantasy theme. Its world is under attack from witches and his holiness the Pope has sent witch hunters to deal with them with magic and firearms.