HIGH First character maker in a Sonic game? Sweet!
LOW The level design, story, and gameplay are shockingly underwhelming.
WTF Avatars can wear a hat that says “Gamer”.
HIGH First character maker in a Sonic game? Sweet!
LOW The level design, story, and gameplay are shockingly underwhelming.
WTF Avatars can wear a hat that says “Gamer”.
HIGH Surfing a missile into a building is rad as hell.
LOW There’s a suboptimal amount of downtime in the stage design.
WTF Joe’s eloquent way with words.
HIGH The Dark Grip power up is a blast.
LOW It’s a roguelike, so expect some runs to be complete write-offs.
WTF Dashing forwards doubles as a deflecting move?
This is a transcript excerpt covering the score awarded to Discounty on the So Videogames Podcast, episode 453. For further coverage, please see episodes 452 and 451.
HIGH Linking seamlessly flamboyant chains of acrobatics and death.
LOW No rapid-fire option for automatic sword swings can wear on the thumb.
WTF Super Express to Hell!
HIGH Interesting blend of survival horror, visual novel, deduction and detective work.
LOW Frustrating barriers to entry. Misleading clues.
WTF Why put out piano note clues for the player if nothing happens?
HIGH It’s Tail Time.
LOW It’s Tail Time.
WTF It’s Tail Time.
HIGH Charming pixel art, modern civilization fallen into ruin with Norse mythological backdrop
LOW Clunky movement, weak combat, wonky UI
WTF Why do I need to disconnect my controller just for the game to be able to launch?
The Game That Never Ends HIGH The story feels both boundless and handcrafted. LOW Some reused art assets here and there. WTF A girl who wears a tomato mask I keep asking myself, have I really beaten The Hundred Line? Sure I’ve completed the story — I’ve reached the […]
LOW The backtracking feels like it only exists to pad the playtime.
WTF A Dark Souls-esque currency-dropped-on-death system that can be turned off anyway.