HIGH Playful environments and cute co-op puzzles.
LOW Clunky movement and not enough puzzle variation.
WTF How did two bricks make me tear up like this?
HIGH Playful environments and cute co-op puzzles.
LOW Clunky movement and not enough puzzle variation.
WTF How did two bricks make me tear up like this?
HIGH Atmospheric. Exceptional pixel art.
LOW Minimal story and half-baked mechanics.
WTF Cow + wolf = giant monster bone bear?
HIGH Buddy and Bag Boy are just too cute.
LOW Unimaginative use of an oversized world.
WTF The only surviving animals appear to be two miniscule cats who are real jerks.
HIGH The level design.
LOW In the sewers again, eh?
WTF Shouldn’t it be easier to hit enemies when aiming down the sights, not harder?
HIGH The city sequence.
LOW Having no idea how to get the last song segment.
WTF People seriously live out here?
HIGH The atmosphere is off the charts.
LOW Having hitchhiker penalties without hitchhiker bonuses.
WTF Chain smoking cigarettes to combat a child peeing.
HIGH A fantastic reinterpretation of the metroidvania formula.
LOW Being unexpectedly locked out of the explorer frog’s sidequest.
WTF Hummus is easily available on a world like this??
HIGH An accessible way to be introduced to PC-style RPGs
LOW Pixel-hunting to interact with items.
WTF The “Buttload of Porn” items around.
HIGH Dual worlds means tons more exploration and replay value.
LOW Trying to run both Axium and Umbral does lead to performance issues.
WTF Running through Umbral with a horde of enemies giving chase is terrifying.
The stone tower is so tall that, standing at the bottom, a human can’t see the top of it.