2003’s Manhunt is a brutal, gritty title that occupies a strange place in Rockstar’s catalog as something that should be considered the company’s best work, yet it remains overshadowed by their own mega-hit franchises. This bleak, uncompromising meditation on the nature of voyeurism questioned the player’s participation in horrific bloodshed, and has since become something of a cult title — and PIGFACE is certainly one of its descendants.
Tag: Preview
PREVIEW Shuffle Tactics
If I’ve taken one lesson from the Steam spring sale, it’s that there are a lot of deck-building roguelikes out there. In fact, there are too many for my wallet to handle.
PREVIEW Lost Records: Bloom & Rage
LOW All setup, no payoff.
WTF Make your friends kiss!
PREVIEW: Selaco
Waking up in a hospital is never a good sign. Even worse when that hospital is on a space station currently under siege by terrorists. Such is a day in the life of Dawn, a futuristic super-cop and the protagonist of Selaco.
PREVIEW Dark Souls: Archthrones
After more than two years of development, a demo for the epic new Dark Souls III mod known as Dark Souls: Archthrones has finally been released, causing many Souls fans on PC to rejoice.
PREVIEW Granblue Fantasy: Relink
GameCritics was recently invited to a preview event in LA to sit down with both the singleplayer and multiplayer content of Granblue Fantasy: Relink (GBF:R) and I was not disappointed.
PREVIEW Jusant
The stone tower is so tall that, standing at the bottom, a human can’t see the top of it.
PREVIEW: Ugly
We’ve recently seen a sharp increase in requests to preview games, and one that caught my eye was the puzzle platformer, Ugly. While the name didn’t pique interest, the cartoon style and its mechanics intrigued me. The demo is short and sweet, but shows promise.
HANDS-ON PREVIEW: Final Fantasy XVI
Earlier this May, GameCritics was invited to play a hands-on preview of Final Fantasy XVI.
Coffee Talk 2: Butterfly & Hibiscus Preview
The first Coffee Talk was a game with a laid back, character-focused approach to visual novel storytelling. It reminded me of Persona’s Le Blanc or Lo Fi Beats, only instead it simulated running a niche coffee shop in a fantasy version of modern-day Seattle complete with orcs, elves, succubi, cat people, and more. When I discovered that a sequel was being produced, I was eager to pick it up — and from the 90-minute preview build this article is based on, I was not disappointed.