HIGH Surfing a missile into a building is rad as hell.
LOW There’s a suboptimal amount of downtime in the stage design.
WTF Joe’s eloquent way with words.
HIGH Surfing a missile into a building is rad as hell.
LOW There’s a suboptimal amount of downtime in the stage design.
WTF Joe’s eloquent way with words.
In my continuing effort to watch every episode of cartoons that I loved as a kid, the next one on my agenda was G.I. Joe: A Real American Hero — specifically, the Sunbow Productions run starting with the first installment of the original limited series, all the way through the regular episodes and finishing with G.I. Joe: The Movie.
HIGH The late-game reveal that elevates the story.
LOW The gold time targets in the time trials.
WTF Catsablanca.
HIGH Finding the final crystal skull.
LOW Repeatedly being teleported deep enough to have the air crushed out of my lungs.
WTF Finding out what Bait is made out of.
HIGH Fluid combat and solid build diversity.
LOW Paper-thin story.
WTF The Shredder knows who Plato is?!
So, SilverHawks is a bit of a weird one. If you’re a kid who grew up in the ’80s (or if you’re a retro lover who came to the cartoons of that era later) you might be familiar with this Rankin-Bass production. If you haven’t seen it, SilverHawks is about a group of cyborg police, sent from Earth to the faraway galaxy of Limbo and stationed at a floating space-base called Hawk Haven. Their goal? To crack down on Mon*Star and his Mob in order to keep the good citizens of Limbo safe.
HIGH An Action-RPG redesign gives new life to Mega Man.
LOW The grinding and the saving.
WTF The world can be destroyed with a computer virus.
HIGH Solid writing and breezy platforming.
LOW Performance issues, at least on Switch.
WTF Clancy f*cking Brown!

HIGH Enjoyable racing and lovable characters.
LOW Barebones package, disappointing online. And no voice-acting?
WTF All these references and the devs couldn’t fit a Kablam nod in?