HIGH Adorable slimes and fantastical environments.
LOW The frustrating progression system.
WTF The ethics of my “ranch”.
HIGH Adorable slimes and fantastical environments.
LOW The frustrating progression system.
WTF The ethics of my “ranch”.
HIGH Speed. High body count.
LOW No real story. It’s a one trick pony… but it’s a good trick.
WTF My adrenaline and focus levels.
HIGH Great use of Remedy’s Control aesthetic for a team shooter.
LOW Little interaction between the different weapon classes.
WTF Don’t ask about Sticky Ricky…
HIGH Excellent worldbuilding. Engaging combat. Fantastic art direction.
LOW Frequent crashes and freezes, slow loading screens. Sparse, unpopulated areas.
WTF The way Vrann says “faces” sounds an awful lot like “feces.”
HIGH The Tower of No Interval.
LOW The final encounter.
WTF Not sure a broken sword is the weapon of choice entering a Demon King’s maze.
The title delivers on its promise — I was gripping my mouse so hard by the end of it that my knuckles were literally white.
HIGH Correctly identifying my first spirit!
LOW Trying singleplayer mode.
WTF Why is there a full ribcage in this garage?
HIGH “I know kara-te!”
LOW The first act.
WTF Just how many animations for knocking out a Nazi did they program?
HIGH Surviving the final wave of a horde mode swarm when all seems lost.
LOW Crashing to the desktop, three times in a row.
WTF The available cosmetics are… uninspired… to say the least.
HIGH Escaping from jail for the first time.
LOW The final heist mission.
WTF Why does everyone in this town sleep with their eyes open?