A Game Of Cat And Mechanical Mouse

HIGH Narrowly escaping a treacherous stretch of obstacles is thrilling.
LOW The risk/reward ratio for difficult collectables is not worth it.
WTF Can one MouseBot really eat that much cheese?
After sinking my teeth into the preview for Out of Line, Nerd Monkey’s newest 2D puzzle-platformer, I was captivated by the art style, intrigued by the story, and challenged by the gameplay. Since then, I was fortunate enough to virtually sit down with Lead Art Designer Francisco Santos to get the inside scoop on the game’s development process.


2D puzzle-platformers can quickly grow stale for me. Unless there’s an innovative mechanic or engaging story, most games in the genre lose my attention. However, Nerd Monkey’s Out of Line aims to liven up the formula with an interesting spear and boomerang mechanic and gorgeous art design. It looks to be a standout platformer, even to someone like me.

Despite originally coming out in 2018, it seemed everyone was playing Among Us last fall. Players clearly loved the cooperative Clue-like murderous debauchery, and other developers want a piece of that same success. Invisible Walls’s First Class Trouble now arrives to capitalize on Among Us fans who, A: are looking for a new entry in the same genre, B: didn’t love the new airship level, or C: just want more backstabbing treachery. Though certain aspects could be retouched, First Class Trouble has potential to be the next friendship-ending party game.