HIGH Pulling off key battles and weighty decisions.
LOW The spiral of failure.
WTF Everything bad happens to this kingdom.
HIGH Pulling off key battles and weighty decisions.
LOW The spiral of failure.
WTF Everything bad happens to this kingdom.
HIGH Amazing setpieces and co-op gameplay
LOW Simplistic storytelling, predictable character beats.
WTF Pig body horror.
HIGH Unique setting and tone. Charming aesthetics.
LOW Lackluster quests and NPC interactions. Frustrating combat and farming mechanics.
WTF Not having a grid for interior design is a huge blindspot for a cozy game.
HIGH Peak JRPG quality-of-life features.
LOW Story is too broad in scope. Endgame “optional” dungeon grind.
WTF Why do characters recite their archetype like Pokémon when they attack?
HIGH Weaving RPG mechanics into blackjack seamlessly.
LOW Too many specialty cards gets confusing.
WTF How many times can someone face the gambler?
HIGH Easily-relatable themes. Carefully-considered designs.
LOW It’s not bad at 25 dungeons, but 20 might have been better.
WTF Not being able to customize Luisa’s appearance.
HIGH A lovingly-crafted world.
LOW The final boss difficulty spike
WTF Kind of elf is that?
HIGH Supreme visual artistry and fantasy aesthetic. Dense, layered worldbuilding.
LOW The large-scale puzzles are hugely demanding.
WTF The “fast travel system.”
HIGH The lovely fairy tale-esque aesthetic.
LOW It doesn’t feel as expansive as it should.
WTF: A mean witch keeps turning my citizens into hungry skeletons!
HIGH Deep simulation has never been more accessible.
LOW The visual presentation occasionally removes users from the experience.
WTF Some of these player faces are rougher than Angel Hernandez’s umpiring.