We’ve Been Here Before

HIGH That soundtrack absolutely rules.
LOW Navigating menus like a hub world.
WTF Yeah I’ve been in the pre-game lobby for a while now

HIGH That soundtrack absolutely rules.
LOW Navigating menus like a hub world.
WTF Yeah I’ve been in the pre-game lobby for a while now

HIGH Fighting is satisfying, as are choices in career mode.
LOW I swear I hit the right buttons!
WTF I’ve injured my training partner way too many times.

HIGH Faithfully recreates the look and feel of 16-bit RPGs.
LOW No feeling for the story or characters.
WTF A fantasy MMO with no toxic players.

HIGH A wonderful recreation of one of television’s greatest shows.
LOW Subpar boss fights and odd difficulty spikes.
WTF I’m praying we get a game based on Primal next.

If the success of Fall Guys: Ultimate Knockout has taught us anything, it’s that it’s possible to make a successful battle royale without the use of guns or crafting. As the genre becomes increasingly popular, it’s interesting to see the different spins developers add to the ‘last person standing’ style of play. Spellbreak’s twist? Fantasy.

HIGH It’s Crysis on a handheld!
LOW It’s Crysis on a handheld.
WTF Why would they release the Switch port before the more powerful consoles?

HIGH It reminded me how great Battlefield I and V were.
LOW It looks like an N64 game exclusive to KB Toys.
WTF Am I going to hell for laughing at the noises enemies make when they die?

HIGH An interesting shake-up in the battle royale genre.
LOW That stupid, stupid slide that caused me to curse my poor friend out over party chat.
WTF I had way more falling puns for the tagline.

HIGH A creative combo of styles rolled into an online shooter.
LOW The playerbase numbers, apparently.
WTF An impromptu game mode in Halo inspired this.

Another week, another online shooter. After an interesting first showing during one of last year’s Nintendo Directs, Hi-Rez Studios’ (Paladins, Smite) latest entry into competitive shooters is finally out in beta phase.