gridiron Archives - Gamecritics.com https://gamecritics.com/tag/gridiron/ Games. Culture. Criticism. Thu, 02 Oct 2025 17:50:04 +0000 en-US hourly 1 https://gamecritics.com/wp-content/uploads/2016/05/cropped-favicon-32x32.png gridiron Archives - Gamecritics.com https://gamecritics.com/tag/gridiron/ 32 32 248482113 EA Sports College Football 26 Review https://gamecritics.com/brad-bortone/ea-sports-college-football-26-review/ https://gamecritics.com/brad-bortone/ea-sports-college-football-26-review/#comments Mon, 22 Sep 2025 19:00:00 +0000 https://gamecritics.com/?p=63932

HIGH There has never been more immersive atmosphere in sports gaming.

LOW Ultimate Team remains either expensive, a grind, or both.

WTF Running up the score with a large fourth quarter lead, CPU? For shame.


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A Heisman In The Making

HIGH There has never been more immersive atmosphere in sports gaming.

LOW Ultimate Team remains either expensive, a grind, or both.

WTF Running up the score with a large fourth quarter lead, CPU? For shame.


A few years back, I reconnected with an old college buddy. We agreed to meet up for a couple of beers and spend a few hours traversing memory lane. The first hour was wonderful and emotional. The second hour was enjoyable, but a little strained. By the time the third round of drinks ran dry, we both started checking our phones — and once that regrettable fourth beer was gone, we exhaustedly agreed that it was great to see one another, and that we should try to stay in touch, knowing full well it was probably our final farewell.

That ‘we’re done here‘ feeling was what I had with EA Sports College Football 25. It was great times back then and the nostalgia was high, but after a few dozen hours on memory lane, flaws, gaps and cracks started to appear — and before long, the same old things began to wear on my patience. Still, it was a fine return by EA Sports, and I stand behind my 9 out of 10 review.

Readers who skip to the end are going to notice this year’s entry scored the same as its predecessor, but to be clear, College Football 26 is a significant upgrade from ’25 and a true return to form. To be honest, it might be the finest football game the venerable publisher has produced. Everything that made fans happy back then has now been amplified, optimized, and improved across the board.

In fact, let me lead with some hyperbole — College Football 26 might offer the most immersive sports gaming environments to date.

(Something tells me readers are going to want me to back that up.)

The atmosphere is one area in which College Football 26 truly shines. From stadium flyovers to note-perfect fight songs, to lifelike mascot and fan behavior, there’s little EA left on the drawing board here. A bonafide electricity comes from hearing (and even feeling) a packed stadium in a rivalry game. In fact, I took some rough phone videos and sent them to my non-gaming friends. They were transported to the coughcoughmid-1990scough the same way I was.

Of course, window dressing hardly matters if the gameplay doesn’t measure up. College Football 26 takes the rock solid foundation of its predecessor and gives it 100% more soul. Where last year’s iteration sometimes felt mechanical, 26 flows with the more realistic, unpredictable energy of the real thing.

Yes, I just wrote that College Football feels like, well, college football. But in reality, these players aren’t supposed to be perfect athletes. They’re college kids prone to physical lapses, and mental and emotional mistakes. This year’s version captures that in ways a cutscene never could.

Running backs don’t magically find holes in defenses in the first quarter. Instead, they work and learn over the course of the game, and try to expose weaknesses after being coached. Quarterbacks being chased by 750 pounds of linebackers don’t stay poised, they react with panic when their blocking collapses. Perhaps a professional can maintain composure under these circumstances, but these players shouldn’t be confused for NFL veterans.

Another major upgrade this season is the vastly improved fatigue system, which eliminates arbitrary stamina bars in favor of real performance dips. For example, if a running back carries 4-6 times every possession, he’ll definitely lose explosiveness by the fourth quarter, perhaps when the player needs him the most. 

Perhaps most important of all, the gameplay simply feels better. The best sports sims feature controls that respond instantly, almost like an extension of the player. College Football 26 features far fewer canned animations and ‘magical’ plays. Instead, I found myself discovering defensive gaps and exploiting them like a real player would. Option plays, which were hit or miss in 25, feel much more natural. It’s altogether more intuitive and responsive, and as a result, more enjoyable throughout.

My reviews always have to mention a few flaws, and this one is going to sound familiar, but I wish I could be enthusiastic about College Ultimate Team. Despite some improvements that make the card drops seem less random, this mode still feels like it belongs in a mobile game, not my $100 title on my $500 console. The menus are clunky, loading times are long, and the whole experience still prioritizes spending money over delivering a good time. It has its merits, but if there was a mode that needed some revisiting, it’s this one.

Getting back to the positives, Dynasty Mode has evolved considerably, bringing a good amount of strategy along with it. In last year’s edition, hiring and scouting felt like unavoidable homework between games. Now, these decisions have more impact on and off the field. I chose disciplinarian types for my staff and was rewarded with a hard-working squad of well-behaved kids. However, at season’s end, I noticed a number of my star players entering the transfer portal, likely as a result of the relentless training and coaching. These decisions matter now, and they matter for the future of a user’s legacy.

The Road to Glory story mode tries valiantly to capture the personal journey from high school superstar to campus legend, and there are some good moments, to be sure. However, the high school portion drags with oddly finicky missions to conquer, and more school selection drama than a teenager probably should endure. It can drag, but once chosen by a dream school, the Friday Night Lights moments are easily forgiven.

Online, the game performed well for roughly 80% of my time there near launch, and has been flawless in recent weeks thanks to a series of patches that have eliminated online animation glitches and matchmaking discrepancies that I experienced at launch. Today, the online portion is solid, enjoyable, and balanced.

This isn’t a title to nitpick, so, let’s break this down to the important things. College Football 26 is an absolute blast to play, and is a massive step forward for the reborn franchise, thanks to the type of year-over-year improvements that will please even the most cynical gamers. A title this deep and layered will never be perfect, but seeing last year’s foundation turn into this year’s celebration has been wonderful. I’m not likely to put this down any time soon.

Rating: 9 out of 10


Disclosures: This game is published by EA Sports and developed by EA Tiburon. It is available on XBX/S and PS5. This game copy was obtained via publisher and reviewed on the XBX. Approximately 21 hours of play were devoted to the single-player mode, and the game was not completed. Approximately 6 hours of play were devoted to online multiplayer.

Parents: According to the ESRB, this game is rated E. This is a realistic representation of full-contact college football, and some tackling animations and injuries may concern some parents.

Colorblind Modes: Colorblind modes are available in the Game Settings menu.

Deaf & Hard of Hearing Gamers: College Football 26 features subtitles, speech-to-text, and numerous tactile feedback features in all modes. (See examples in the pictures posted.) The game is easily playable without sound and is fully accessible.

Remappable Controls: No, the game’s controls are not remappable.

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Madden NFL 24 Review https://gamecritics.com/brad-bortone/madden-nfl-24-review/ https://gamecritics.com/brad-bortone/madden-nfl-24-review/#comments Wed, 15 Nov 2023 11:00:00 +0000 https://gamecritics.com/?p=52076

HIGH  Animations and AI combine to deliver unique, unpredictable gameplay.

LOW  The selection of modes hasn't changed much in a decade.

WTF  Why do the menus have lag and load time?


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A (Slower) Step In The Right Direction

HIGH  Animations and AI combine to deliver unique, unpredictable gameplay.

LOW  The selection of modes hasn’t changed much in a decade.

WTF  Why do the menus have lag and load time?


Each fall, GameCritics is kind enough to send me the season’s hottest sports titles for review, and each year, I wait to send in my reviews until roughly one month after receiving them. While this delay might seem counterintuitive for a gaming journalist, today’s leading sports titles are practically the size of RPGs in a sense — they deserve more time and review than a weekend can provide.

Madden NFL 24 is a perfect example of why this approach is recommended. One month ago, I would have given the title a middling score, lauding the graphics but questioning the lingering glitches and spotty AI playcalling. Today, after several updates, Madden scores notably higher thanks to depth, realism, and enough improvement to consider it a bona fide upgrade from previous editions.

At first glance, Madden 24 isn’t a tremendous visual leap over its predecessor — that is, until users pay closer attention to the subtleties away from the ball. For example, both blocking and tackling are far more lifelike, using Sapien Technology and FieldSENSE to make desperate lunges and full-body tackles resemble actual footage. Likewise, seeing defensive backs reach for last-second interceptions no longer seems arbitrary and unrealistic. Now, upon watching the excellent replay angles, gamers will understand why their “unbeatable” passes missed the mark.

That said, Madden 24 is a noticeably slower and more deliberate game, continuing a trend that started a few years back. Seasoned players may initially find the pacing a little sluggish, but should soon learn to appreciate how this approach makes the game more true to the real thing. Interestingly, the slower pace actually benefits the running game, as it allows users to better read defenses and explode through gaps, instead of blindly aiming and hoping for daylight and open field.

Gamers aren’t the only ones who benefit from this new pacing, as Madden 24 features some of the best AI in series history. Previous editions saw the game deftly figure out playcalling patterns while maintaining good football intelligence, but (after an early game update) this year’s edition goes above and beyond to deliver a simulation that thinks beyond the obvious. NPCs react to user decisions, adjust strategies, and generally play a high-quality rendition of what fans watch every Sunday. Ideally, this would have been in place at launch, but I’ll take an update that improves gameplay instead of more trading cards or gimmick modes. I doubt I’m alone in feeling this way.

The rock-solid presentation also creates a better sense of immersion than in recent editions. Perhaps the commentary is a little repetitive from time to time and hardly resembles the NFL’s leading announce teams, but it’s solid, unintrusive, and true to the action… I just wish it was an easier journey getting to this point.

While slower gameplay turned out to be a welcome addition, no one wants or needs slower menus, yet, Madden 24 mires users in endless menu loading screens. Even when navigating entries on the main menu screens, there’s noticeable lag and sluggishness with seemingly every button press. I didn’t buy a Series X to have my game choke on an options page, but there were moments that made Starfield seem spry by comparison.

As always, Madden brings an extensive slate of modes and features to the table, but for a change, all modes seem designed to enhance the core Franchise gameplay experience. The Training Camp and Superstar story mode both feature mini-games designed to build players’ understanding of gameplay features. This would be a welcome addition if users weren’t forced to repeat these mini-games dozens of times to upgrade player skills in each mode. Die-hard enthusiasts will likely play them until their avatars are maxed, but more casual users may pass on these redundant exercises.

The Superstar mode, as was recommended by many review sites (including this one), is notably pared back in Madden 24, with a simplified barrier to entry and a threadbare narrative that likely won’t engage many newcomers. As predicted, another underdog story isn’t likely to be missed by Madden fans, and the lack of an interesting plot means there’s little reason to cover it here.

In turn, the omnipresent Madden Ultimate Team (MUT) card trading mode is back, with an even bigger focus on microtransactions than before. Those who pay will likely enjoy the strategic elements of MUT. However, while testing it for this review, all I could think about was getting back on the field and just playing football — this is why the streamlined Franchise is where most gamers will spend the lion’s share of their time. Though not as deep as other sports game franchise modes, or even as deep as previous Madden titles, I was able to take control of my team, set some strategic goals, and get back out to the gridiron. Maybe other gamers want to get lost in team management minutiae, but for me, it was simply an enhancement to the core game, not a replacement.

Online, the Madden 24 lobbies were as sluggish as the main game menus, but the on-field experience was seamless and enjoyable. Matchmaking took longer but seemed more accurate and fair overall. And other than one game-ending hiccup, online gameplay never struggled to keep up with my controller inputs.

Impatient readers who scrolled to the bottom of this article for the final score are probably wondering why I gave a game with this many criticisms such a lofty rating. The answer to that comes down to gameplay. Slower, more deliberate, and ultimately much more authentic, Madden 24 feels less arcade-like than it has in years — a welcome return to form for a franchise that practically invented sports simulations. There is still much work to be done, but EA Sports put its focus on the field, and fans have good reason to celebrate.

Rating: 8.5 out of 10 


Disclosures: This game is published by EA Sports and developed by EA Tiburon. It is available on XBO, XSX/S, PS4, PS5, and PC. This game copy was obtained via publisher and reviewed on the Xbox Series X. Approximately 18 hours of play were devoted to the single-player mode, and the game was not completed. Approximately 6 hours of play were devoted to online multiplayer modes.

Parents: According to the ESRB, this game is rated E. This is a realistic representation of full-contact NFL football, and some tackling animations and injuries may concern some parents.

Colorblind Modes: There are colorblind modes available in the Game Settings menu.

Deaf & Hard of Hearing Gamers: Madden NFL 24 features subtitles, speech-to-text, and numerous tactile feedback features in all modes. The game is easily playable without sound and is fully accessible.

Remappable Controls: No, the game’s controls are not remappable.

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