This is a transcript excerpt covering the score awarded to Europa on the So Videogames podcast, Episode 411.
Tag: Journey
After Us Review
HIGH Beautiful, scenic and cathartic vistas.
LOW Some slippery platforming.
WTF Those human statues creep me out.
Back to business!

Without fail, every single person I've ever asked about Damnation said it was utter trash, but the box was so intriguing and the subject matter (Steampunk/Wild West/Civil War/Robots/Magic) was just too much up my alley to ignore. I think I got it for something like $4, and at the time that I picked it up, the clerk literally told me that I shouldn't buy it.
Extra Credits: The Hero’s Journey, Parts I & II
Extra Credits has an interesting two-part discussion about the hero’s journey, a concept explored by Joseph Campbell’s The Hero with a Thousand Faces. Thatgamecompany’s Journey is the game example featured here (along with The Legend of Zelda) but this seems to be a concept exploited in all entertainment genres.
My Journey

So, Journey. My review schedule was quite full when this much-anticipated project from thatgamecompany was released on PlayStation Network, and the other night was the first chance I had to get to it. I was a huge fan of Flow, I loved Flower, and I've been looking forward to Journey ever since I knew about it. While I was playing, several people asked what my opinion was, and I knew that there was absolutely no way I could even begin to address the topic over Twitter. Hence, this entry.
Journey Review
To Retail and Beyond

HIGH Surfing the Sunken City in the fading afternoon-absolutely gorgeous.
LOW Can't we have more?
WTF Put on a scarf and fly!
Mass Effect 3… and five others you shouldn’t miss

Without a doubt, Mass Effect 3 going to be one of the biggest, most important releases of 2012. In some ways, it's also a test for BioWare—after developing legions of loyal fans thanks to their high-quality Western-styled RPGs, their future was called into question due to lackluster titles released after being acquired by Electronic Arts.
State of Play with Brandon Bales: Kellee Santiago, Part Three
Here's the final piece of our interview with Kellee Santiago of thatgamecompany, creators of Flower and the upcoming Journey!
In this episode, we discuss not only their forthcoming and beautiful new game, but also the workings of their unique company and their relationship with Sony.
Thanks again for watching! We've a new blog up at stateofplayshow.com; and come back in January for our interview with Jonathan Blow!
State of Play with Brandon Bales: Kellee Santiago, Part Two
Here's our second episode of State of Play with Brandon Bales!
In this episode, we discuss with Kellee Santiago more about thatgamecompany's "Big Idea," as well as pretty much everything there is to say about their last hit game, Flower.
And next week: we discuss their delicious upcoming PSN-exclusive, Journey!
State of Play with Brandon Bales: Kellee Santiago, Part One
Welcome to the first episode of State of Play.
This show is a new voice in the gaming journalism world. Our interviews are long-form, personal, and in-depth. You should check it out, as I don't think there's much like it on the web right now.
Our first interview is with Kellee Santiago of thatgamecompany, creators of the iconic Flow, Flower, and (the upcoming) Journey. In it, we discuss their company, their philosophies, and their first game, Cloud. If you like what you see, stay tuned: upcoming interviews will include Jonathan Blow and David Jaffe.
I am so super-excited to launch this show, as it's been a real labor of love.
