LOW All setup, no payoff.
WTF Make your friends kiss!
LOW All setup, no payoff.
WTF Make your friends kiss!
From Cocoon’s opening moments, it was apparent this upcoming puzzle game from Geometric Interactive masterfully conveyed an ambiance of mystery and dread. Emerging from a cocoon in a desolate desert ecosystem, the player assumes control of a nameless bug-like creature, and without so much as a prompt of what to do or where to go, I was set free to roam the abandoned landscape.
Meditative is a good word for it. Passive, or chill. Relaxing.
These are all strong ways to describe a particular style of experiential title which drop players in a location, pipe in soothing music, and let them drift through a world with no goals, objectives, checkpoints, or foes. Fugl‘s particular angle on this is to capture the thrill of flying. Despite quite a few technical issues at the moment, it’s well on its way.
Ever since the closing moments of BioShock: Infinite‘s gripping DLC, fans have been clamoring for more experiences in a similarly uncomfortable, doom-laden vein. This is likely why the ID@Xbox title We Happy Few is creating so much buzz of late. But this is no Bioshock clone, friends, despite a similar look and feel. Instead, We Happy Few is a much less visceral, but no less intense adventure — one that should gain even more hype as development continues.