HIGH The last monster is a doozy.
LOW Having to do a boss fight six times because of an AI glitch.
WTF Is that a wading pool full of dentures?
HIGH The last monster is a doozy.
LOW Having to do a boss fight six times because of an AI glitch.
WTF Is that a wading pool full of dentures?
HIGH The return of Frank Stone.
LOW That rescue attempt came with some pretty harsh consequences.
WTF This ‘happy ending’ raises more questions than it answers!
HIGH The Devil In Me boss fight.
LOW Trying to kill hordes of rats and scarabs.
WTF The ‘flesh tube’ tunnel.
HIGH The action-packed finale.
LOW Trying to sync with my co-op partner to close a door with the right timing.
WTF Every single one of the villain’s animatronics.
Spooky season is here, and while the actual game is going to miss Halloween by a two and a half weeks, it’s the perfect time to dive into The Devil In Me‘s preview, which spans 90 minutes towards the end of the first act.
HIGH When a last name reveals the villain.
LOW There are some incredibly cheap unexpected deaths.
WTF Is this whole game based on a cryptid meme?

House of Ashes is Supermassive Games’ newest title in the Dark Pictures Anthology, a series of interactive horror movies. Where previous titles featured ghost ships and haunted towns, House of Ashes heads in a more visceral and action-packed direction, with the player taking control of a special forces team at the tail end of the 2003 invasion of Iraq.

House of Ashes, the next game in Supermassive’s Dark Pictures franchise, just hosted a hands-off gameplay reveal and it seems as if the developers are focused as much on making up for missteps in previous entries as they are at telling a compelling story this time around. Given the content of the preview, I’d say they have a pretty good chance of accomplishing everything they’ve set out to do.

HIGH The ruined house fight.
LOW The inexplicably awful ending.
WTF Seeing the tchotchkes in The Curator’s library.