HIGH Still the best example of a shooter-soulslike hybrid ever.
LOW Noticeable glitches, but none gamebreaking.
WTF How is that boss targeting me from behind the boss fog?!
HIGH Still the best example of a shooter-soulslike hybrid ever.
LOW Noticeable glitches, but none gamebreaking.
WTF How is that boss targeting me from behind the boss fog?!
HIGH High-energy, fast pace and refined systems.
LOW Making the first boss a balls-hard Sekiro homage was a huge mistake.
WTF Where is that village key? And why are arrows so expensive?!?
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HIGH The most beautiful platformer I’ve seen in a long time.
LOW Character dialogue is surprisingly flat.
WTF RIP to the bone powder I spent an hour and a half farming for.
HIGH A beautiful Lovecraftian atmosphere.
LOW Environments feel empty and desolate.
WTF Replenishing weapons after death gets old reaaaallllyyy quick.
HIGH It’s an excellent 2D homage to the Souls series.
LOW The many, many platforming sections leading to an ambush.
WTF Wait, why is this boss suddenly here AGAIN?!
HIGH Integrating shooting mechanics into the gameplay is interesting.
LOW It gets the basics wrong, and its few fresh ideas are flawed.
WTF Releasing this game so close to the defining example of the genre!
HIGH Finding out how the combat was supposed to work.
LOW The melee combat.
WTF Dolmen is a crystal, by the way.