HIGH It’s a Zachlike by Zach. Wonderful theming.
LOW Might be too for the hardcore Zachheads
WTF Pachinko+Solitaire (but it rules)
HIGH It’s a Zachlike by Zach. Wonderful theming.
LOW Might be too for the hardcore Zachheads
WTF Pachinko+Solitaire (but it rules)
HIGH Charming pixel art, modern civilization fallen into ruin with Norse mythological backdrop
LOW Clunky movement, weak combat, wonky UI
WTF Why do I need to disconnect my controller just for the game to be able to launch?
Fighting games were never my specialty. My childhood best friend would always beat me at Soulcalibur II, no matter which character I picked — Astaroth’s axe could only take me so far, and Raphael could never save me from defeat. However, despite my struggles, I still came back to it… and many others like it.
HIGH The level design.
LOW In the sewers again, eh?
WTF Shouldn’t it be easier to hit enemies when aiming down the sights, not harder?
HIGH Beautiful game and intuitive mechanics.
LOW Not as unique as expected.
WTF The amount of grubs I’ve eaten.
HIGH Tight city-building controls and lots of customization.
LOW Each experience ends abruptly.
WTF Why am I able to infinitely stack bushes into the sky?
HIGH Great use of Remedy’s Control aesthetic for a team shooter.
LOW Little interaction between the different weapon classes.
WTF Don’t ask about Sticky Ricky…
HIGH Smart tweaks to singleplayer and more options than before.
LOW A lack of onboarding for new players… Again.
WTF Weird tie-ins to the upcoming F1 movie.