HIGH Superlative physics. Big trucks. Gnarly vistas.
LOW Saber’s UI design continues to be nightmarish.
WTF A restaurant on one of the maps is named “The Smell Out”
HIGH Superlative physics. Big trucks. Gnarly vistas.
LOW Saber’s UI design continues to be nightmarish.
WTF A restaurant on one of the maps is named “The Smell Out”
HIGH Classic compulsive Monster Train cardplay, crunchier than ever.
LOW Higher learning curve than the first. Some unclear interactions.
WTF Which one of you sickos put all these waifus in the train???
HIGH Great action, expanded franchise options, classic MLB players.
LOW Graphical stuttering that affects gameplay. No trades.
WTF The umpires are WAY too quirky this time around.
HIGH The leanness and meanness of the overall experience.
LOW Some slightly awkward combat/stealth encounters in the back half.
WTF Some of the meanest rats I’ve ever encountered.

My time with The Medium has convinced me that if videogames ever hope to be held in the same regard as literature and cinema on the storytelling front, they need editors — someone whose entire job is to determine what stays and what goes, and to arrange the remaining pieces into something focused and coherent.