Everybody Get Up, It’s Time To Slam Now

HIGH Fast-paced gameplay and nice visuals.

LOW Lack of content.

WTF Anyone wanna draft a fantasy football team made up old cartoon characters with me?


Looney Tunes: Wacky World of Sports is an oddity of sorts, because there aren’t a lot of modern, mid-budget sports or party games based on licensed cartoon characters these days. As someone who’s covered everything from licensed platformers to racers based on classic cartoons, I feel as if I’m kind of an expert on this tiny niche. I’m also a huge sports fan, so any dev that manages to mix these elements into something is going to pique my interest — and for the most part, I’m satisfied with what’s offered here.

In Wacky World, players control one of nine Looney Tunes characters and take part of four different sporting events — basketball, tennis, golf and soccer. Each one has a different set of goals, control schemes and tutorials that teach both the basics, and the more intricate aspects of each sport. Gameplay is arcade-like, with plenty of over-the-top moves and offensive items like ACME-branded weapons to use during matches.

Gameplay is generally fast-paced, though oddly sluggish at times as characters seem to slow down at the weirdest moments, as well as a few noticeable framerate dips when busy moments happen. 

Looking at the sports themselves, Basketball is my favorite (both in real life and in games) and this is the one I spent the most time in. Running down the court on offense and shooting is satisfying, as is dunking in the most cartoonified, exaggerated fashion — something I appreciated. The aforementioned ACME-weapons include giant anvils and rockets that can be used to disrupt the opponents. I wasn’t a huge fan of these items, though, as they never felt satisfying to use since they slowed down some already sluggish gameplay and rarely landed when I tried to use them. 

The other sports feel solid enough, with soccer and tennis offering quick pick-up-and-play featuring enjoyable back-and-forth between offense and defense. Golf is the longest and most invoved of the offerings. It’s also the one I spent the least amount of time with, as I preferred the quicker modes. 

Wacky World‘s modes include a tournament, where players can set  a number of rounds and spin a wheel to determine which sport is played in gauntlet-style fashion. This can be played or with up to four friends locally, which is the only way to engage in multiplayer.

….And that’s about it for Wacky World. There’s a solid foundation here with snappy arcade play, but after putting in about an hour, I pretty much saw everything it had to offer. I would have liked a bit more, like a story mode or perhaps a few more sports. Perhaps American football or baseball, as those two sports are much more complex than what’s presented.  

Lack of variety aside, the presentation is solid. I love the cel-shaded visuals and the voice acting is a nice touch. If there’s one thing I appreciate in gaes, it’s when talkative cartoon characters are accurately represented, which it is here. The pre and post-game banter also adds a lot of personality.

Looney Tunes: Wacky World of Sports won’t replace my daily Madden NFL or NBA2K sessions, but they were a nice distraction and offered enjoyable arcade vibes throwing it back to an era that focused on simpler gameplay and colorful aesthetics. While I appreciate the final product, it’s ultimately hampered by a lack of variety, so if the developers follow this up, I’d love to see an expanded version. 

Rating: 5 out of 10


Disclosures: This game is published by GameMill Entertainment and developed by Bamtang Games. It is available on PC, PS4/5, Switch, XBO/X/S. This copy was obtained via publisher and was reviewed on PS5. Approximately 8 hours were spent in single-player and the game was not completed. There is multiplayer, but it was not played for this review

Parents: According to the ESRB, this game is rated E for Mild Fantasy Violence. According to the site: This is a sports simulation game in which players select Looney Tunes characters to engage in cartoony versions of soccer, golf, basketball, and tennis. Players can occasionally use power-up items to slow down opponents (e.g., falling anvils, cartoony bombs, sticks of dynamite). Damage effects are cartoony and over-the-top: brief explosions that leave behind charred figures; dizzy stars appearing when characters are stunned.

Colorblind Modes: Colorblind modes are not present in the options menu.

Deaf and Hard of Hearing Gamers: There are subtitles, but they cannot be resized or altered. There plenty of visual cues as well as constant UI elements that can guide the player. There are no audio cues needed for gameplay. This title is fully accessible.

Remappable Controls: The controls cannot be remapped but there are control diagrams.

Cj Salcedo
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