HIGH Excellent gameplay, voices, graphics and choices that matter.
LOW Feels small despite a vast world. Underwhelming boss fights, campy dialogue and plot.
WTF Unironic usage of the cliche “It’s quiet… too quiet.”
HIGH Excellent gameplay, voices, graphics and choices that matter.
LOW Feels small despite a vast world. Underwhelming boss fights, campy dialogue and plot.
WTF Unironic usage of the cliche “It’s quiet… too quiet.”
HIGH Witty, offbeat dialogue steeped in queer culture, Grammy-worthy soundtrack.
LOW Boss fights.
WTF This game is hornier than a Renaissance faire, so how are there no sex scenes?
HIGH Addictive puzzle combat with lots of variant play.
LOW The writing and character art are… not great.
WTF Why isn’t turn-based mode the default?
Soulslike games were once my favorite genre to play, but I’m starting to get sick of them. Don’t get me wrong — FromSoftware revolutionized gameplay with Dark Souls back in 2011, and having the option to play something that pushes your ability to adapt and grow as a gamer is incredible. I just think we need a breath of fresh air.
HIGH Vibrant atmosphere with expert storytelling.
LOW Unbalanced, grindy combat.
WTF People flying by spinning in place.
HIGH Peak JRPG quality-of-life features.
LOW Story is too broad in scope. Endgame “optional” dungeon grind.
WTF Why do characters recite their archetype like Pokémon when they attack?
HIGH Captivating visuals and great build variety.
LOW Pretty short overall.
WTF That golden boss…
HIGH Easily-relatable themes. Carefully-considered designs.
LOW It’s not bad at 25 dungeons, but 20 might have been better.
WTF Not being able to customize Luisa’s appearance.
HIGH Sending a flight of bomb-laden parrots against my opponent.
LOW Trying to figure out where to go next.
WTF This is more penguins than I thought I’d see in hell.
HIGH The cast’s a largely enjoyable bunch of rogues with solid writing.
LOW The battle systems are somewhat unexciting.
WTF Feri’s (13f) father’s ominously worded letter to Van (24m).