HIGH Buddy and Bag Boy are just too cute.
LOW Unimaginative use of an oversized world.
WTF The only surviving animals appear to be two miniscule cats who are real jerks.
HIGH Buddy and Bag Boy are just too cute.
LOW Unimaginative use of an oversized world.
WTF The only surviving animals appear to be two miniscule cats who are real jerks.
HIGH Effective worldbuilding. Engaging dialogue. Endearing art style.
LOW Overused levels. Erratic difficulty.
WTF Did the badger lady kill the previous owner of the smithy or what?
It’s not that Zombie Survival is a particularly underserved genre — checking Steam will net you twenty games with ‘zombie’ and ‘survival’ both appearing in the title, with the category of the same name offering options in the hundreds. So, Into the Dead has some competition for the title of ‘most impressive zombie survival game ever’. I would argue, though, that it doesn’t have a lot of competition for that title.
HIGH Likeable characters.
LOW The slow pace.
WTF Animal animations are hard!
HIGH Likeable characters
LOW Stealth Section!
WTF Animal animations are still hard!
This is a transcript excerpt covering the score awarded to Stories from Sol: the Gun-Dog on the So Videogames podcast, Episode 430.
HIGH “I know kara-te!”
LOW The first act.
WTF Just how many animations for knocking out a Nazi did they program?
HIGH Character animations and interactions.
LOW Some story resolutions and plot points.
WTF Cat DLC that adds barely two interactions.
HIGH Excellent execution on a strong concept.
LOW Some cheap-shot ambushes. A few of the bosses are rough going.
WTF So ultimately, professional sports are to blame?
HIGH Adorable adventure. Clever minigames as combat. Robot dog!!!
LOW A bit too much backtracking for an experience so short.
WTF Did I just dress up like a pinball machine?