HIGH Appealing art.
LOW The lifestyle elements feel half-baked.
WTF One weapon is an… electric guitar?
HIGH Appealing art.
LOW The lifestyle elements feel half-baked.
WTF One weapon is an… electric guitar?
HIGH Intermittently brilliant physics puzzling. Beautiful music.
LOW Frustrating interface. Timed levels. The camera.
WTF The Undo “feature” is a war crime
HIGH Figuring out the first multi-floor puzzle on my own.
LOW Getting stuck overlooking a pattern.
WTF Why don’t all puzzle games offer a hint system like this?
A Lesson In Payne HIGH Bullet time shoot-outs in noir noughties aesthetics. LOW Platforming challenges WTF This game is my age — and now I feel so old. Max Payne comes from the perplexing minds of Sam Lake and Remedy Entertainment. Released in 2001, it’s often hailed as the earliest […]

HIGH Easy to play, wide variety.
LOW Forced choices that hinder progress.
WTF The curse of “Wetness”

HIGH Playing as a woman of color and exploring issues of motherhood.
LOW The opening sequence presents forced, arbitrary choices.
WTF Who knew a vice grip could double as handcuffs?

HIGH The game creates (and requires) a tremendous amount of teamwork.
LOW The physics are too slippery to build some of the tougher towers.
WTF The dreadful wind and rain.
This review is going to be a little less precise than usual, as Emerald Maiden was the subject of the first ever Hidden Object Drinking Game, so my judgement can't be trusted 100%. Still, I'm fairly comfortable with the amount of attention paid to the game, and that this review […]