HIGH Great variety of playable characters with interesting abilities. Tense combat.
LOW Some poor AI. Hard to track some enemies. Lackluster ending.
WTF The big bad had relations with robots???
HIGH Great variety of playable characters with interesting abilities. Tense combat.
LOW Some poor AI. Hard to track some enemies. Lackluster ending.
WTF The big bad had relations with robots???
HIGH Easy-to-learn mechanics and beautiful pixel art.
LOW Progression isn’t interesting.
WTF Nobunaga being a heart in a trenchcoat.
HIGH The slow-mo teleport ability.
LOW The boss with the hammer.
WTF Gripping the controller so hard that my hands hurt.
HIGH Weaving RPG mechanics into blackjack seamlessly.
LOW Too many specialty cards gets confusing.
WTF How many times can someone face the gambler?
HIGH Fluid combat and solid build diversity.
LOW Paper-thin story.
WTF The Shredder knows who Plato is?!
Codename: Ocean Keeper is an upcoming isometric roguelike survival game developed by RetroStyle Games. RetroStyle mostly outsourced concept art to other developers prior to making Ocean Keeper but also shows great potential as a full-on game development studio from the little time we’ve had with their new game.
Bubblegum Cyberpunk HIGH The cyberpunk aesthetics are on point. LOW The combat is underwhelming throughout. WTF Later weapon unlock challenges can be excruciatingly laborious. Oh no! There’s a great big floating space station known as the Arc, and it’s been taken over by a malfeasant AI virus which wasted no […]
HIGH Modifying the arsenal for the player and enemies simultaneously was fascinating.
LOW Given how long the runs are, more randomization would have helped.
WTF Equipping an entire mansion with shotguns went exactly how I expected.
HIGH A unique mechanic for a roguelike.
LOW Very low replay value.
WTF How do I kick a bomb without it blowing up?
HIGH A beautifully realized world in the Mignola style.
LOW Mechanically shallow.
WTF Punching Nazis is always good, even when it’s boring.