Richard Naik, Author at Gamecritics.com https://gamecritics.com/author/richard-naik/ Games. Culture. Criticism. Sat, 21 May 2022 04:17:20 +0000 en-US hourly 1 https://gamecritics.com/wp-content/uploads/2016/05/cropped-favicon-32x32.png Richard Naik, Author at Gamecritics.com https://gamecritics.com/author/richard-naik/ 32 32 248482113 The Bridge Crew 17: Wail of the Nightdreamer https://gamecritics.com/richard-naik/the-bridge-crew-17-wail-of-the-nightdreamer https://gamecritics.com/richard-naik/the-bridge-crew-17-wail-of-the-nightdreamer#respond Wed, 18 May 2022 01:16:00 +0000 https://gamecritics.com/?p=46030&preview=true&preview_id=46030

Chills will course through your body as Tim and Richard make powerful amends for a grave oversight. And then: A great deal of Elden Ring talk, a wee bit of Death Stranding talk, and absolutely no Star Trek Picard talk (next time, we promise). Plus a look back at the rhythm classic Audiosurf. Boldly go! It's an all-new Bridge Crew!


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Chills will course through your body as Tim and Richard make powerful amends for a grave oversight. And then: A great deal of Elden Ring talk, a wee bit of Death Stranding talk, and absolutely no Star Trek Picard talk (next time, we promise). Plus a look back at the rhythm classic Audiosurf. Boldly go! It’s an all-new Bridge Crew!

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The Bridge Crew 16: The Leap Home https://gamecritics.com/richard-naik/the-bridge-crew-16-the-leap-home https://gamecritics.com/richard-naik/the-bridge-crew-16-the-leap-home#respond Sat, 26 Feb 2022 15:45:00 +0000 https://gamecritics.com/?p=45320&preview=true&preview_id=45320

Fresh from his court martial, Captain Spaeth regales the crew with his Top Ten Games of 2021. Tim and Richard go Fahrenheit 451 on The Book of Boba Fett, and VVVVVV reminds us of the good old days. Plus! The birth of the Cleveland Guardians and how to introduce your kids to baseball. What else would you expect from two incredible athletes? Welcome in to an all-new Bridge Crew!!


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Fresh from his court martial, Captain Spaeth regales the crew with his Top Ten Games of 2021. Tim and Richard go Fahrenheit 451 on The Book of Boba Fett, and VVVVVV reminds us of the good old days. Plus! The birth of the Cleveland Guardians and how to introduce your kids to baseball. What else would you expect from two incredible athletes? Welcome in to an all-new Bridge Crew!!

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The Bridge Crew 15: Two Less Lonely People in the World https://gamecritics.com/richard-naik/the-bridge-crew-15-two-less-lonely-people https://gamecritics.com/richard-naik/the-bridge-crew-15-two-less-lonely-people#respond Mon, 10 Jan 2022 13:24:00 +0000 https://gamecritics.com/?p=44431&preview=true&preview_id=44431

Ensign Mike Suskie joins the Bridge Crew to discuss Mega Man, Elden Ring, and military rank structures.


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Fresh from his court martial, Captain Spaeth regales the crew with his Top Ten Games of 2021. Commander Naik revisits some long lost Castlevania titles and does his best to define “Ecclesia”.  And in our Shared Steam Library Game of the Month, we look back at the Steam game that started it all, Half-Life 2. Does it hold up? Or are we afraid to find out? Fire up your gravity guns and join us on this all-new Bridge Crew!

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Reviews In Retrospect: Metroid Prime https://gamecritics.com/richard-naik/reviews-in-retrospect-metroid-prime/ https://gamecritics.com/richard-naik/reviews-in-retrospect-metroid-prime/#comments Sat, 18 Dec 2021 14:32:00 +0000 https://gamecritics.com/?p=22915

Longtime listeners of the old podcast might remember that Metroid Prime is my number one game of all time. While it isn't a title I've had a lot of occasion to talk about publicly, Prime was actually what made me start to approach videogames as something more than toys, and it ultimately led to me finding GameCritics.


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Longtime listeners of the old podcast might remember that Metroid Prime is my number one game of all time. While it isn’t a title I’ve had a lot of occasion to talk about publicly, Prime was actually what made me start to approach videogames as something more than toys, and it ultimately led to me finding GameCritics.

I first played Metroid Prime in 2003 at the age of 19, and while I used to replay with some regularity (I’ve beaten it probably four or five times) it’s been ages since I gave it a full playthrough. My Gamecube is still alive and kicking and I’m certainly not getting any younger, so while waiting for Metroid Prime 4 I decided to go back and see if my memories did it justice.

The first thing I noticed was how different the Gamecube controller is from the standard controller design of the past decade or so. Nintendo was the last major console maker to adopt the PlayStation standard setup — not truly giving in until the launch of the WiiU — and the Gamecube’s quirkiness has taken some getting used to. Most notable is the use of a single stick for movement, as opposed to the twin-stick setup of most 3D combat games. Having to lock on to do a strafing motion is something I definitely do not miss. On top of that, a surprising amount of force is required to press the shoulder buttons, giving my index fingers quite a workout. While I most certainly still adore this game, I’d love to see any re-release implement a contemporary twin stick control scheme.

In another ‘first’, Prime was the first adventure that made me appreciate a layered and intricate environmental space. While I had been a fan of Zelda-style level design since Ocarina of Time in 1998, I hadn’t played Super Metroid, so its concepts were unfamiliar to me. Prime allowed for much more freedom of movement compared to Ocarina. So, while there are definite similarities between the two, Prime stood out as a more fluid experience.

The moment that won me over for good was acquiring the space jump ability — essentially a double jump that allows Samus to reach higher and farther-away places. It’s located near the beginning of the game at the landing site, but it’s not accessible until acquiring the boost ball. Once I got it and realized that such a powerful item was within sight but just out of reach, all kinds of possibilities started to open up. What else have I walked past? What else am I going to discover?

What initially drew me to Prime was how aesthetically unique it was compared to many games at the time. It sits comfortably at the midpoint of the attempted realism of something like Resident Evil and the outright cartoony style of Ratchet and Clank. Even just looking at the box art, Samus’ iconic suit is colorful and smooth, but she still has a sharpness to her design that would make her fit right in with a corps of space marines. This extends to the environments as well — Tallon IV is quite vivid, but still conveys the appropriate sense of alien foreboding.

Time has been particularly unkind to a lot of 3D games from the PS1 and early PS2 eras, with blocky character models and low-res environments that look garish compared to today’s games. More stylized projects that didn’t try for realism have fared much better, and Prime stands out, even among this select group. While the polygon counts and resolutions are still low, Prime remains pleasing to the eye.

With all this said, the experience of actually playing Prime in a modern context is what surprised me the most — once I got past the unusual controls, it felt like something that could have been released yesterday. The gameplay has aged extremely well, and it’s easy to see how it influenced later games like Dark Souls or Arkham Asylum. The visor/detective vision system in particular is critical to what makes Arkham work, and it owes that to Prime.

It was here the whole time?!?!

I had expected to be disappointed with at least some aspects of Metroid Prime after so long, but to my pleasant surprise, I really wasn’t. It looks great, feels great, and outside of the controller weirdness, it hasn’t lost a step in the slightest. It explains itself well and pushes the challenge when appropriate. It’s rare that any piece of media suffers no damage from time, but Metroid Prime comes through largely unscathed.

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The Bridge Crew 14: Mega Man Time Loop https://gamecritics.com/richard-naik/the-bridge-crew-14-mega-man-time-loop/ https://gamecritics.com/richard-naik/the-bridge-crew-14-mega-man-time-loop/#respond Mon, 22 Nov 2021 09:37:00 +0000 https://gamecritics.com/?p=43550

Ensign Mike Suskie joins the Bridge Crew to discuss Mega Man, Elden Ring, and military rank structures.


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Ensign Mike Suskie joins the Bridge Crew to discuss Mega Man, Elden Ring, and military rank structures.

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The Bridge Crew 13: The Scent of Champions https://gamecritics.com/richard-naik/the-bridge-crew-13-the-scent-of-champions https://gamecritics.com/richard-naik/the-bridge-crew-13-the-scent-of-champions#respond Wed, 11 Aug 2021 08:30:00 +0000 https://gamecritics.com/?p=41145&preview=true&preview_id=41145

We tackle the age old question: What does a starship need with a theme song? Plus! Hades, Mass Effect, Resident Evil, Your Bridge Crew explores a galaxy of topics, including toddler roundball, comfort gaming, League of Legends, Activision Blizzard and the end of WoW, Final Fantasy XIV, and we settle the debate over which is superior: Saints Row 3 or 4. One shall stand! One shall fall!


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We tackle the age old question: What does a starship need with a theme song? Plus! Hades, Mass Effect, Resident Evil, Your Bridge Crew explores a galaxy of topics, including toddler roundball, comfort gaming, League of Legends, Activision Blizzard and the end of WoW, Final Fantasy XIV, and we settle the debate over which is superior: Saints Row 3 or 4. One shall stand! One shall fall!


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The Bridge Crew 12: Music To Your Ears https://gamecritics.com/richard-naik/the-bridge-crew-12-music-to-your-ears https://gamecritics.com/richard-naik/the-bridge-crew-12-music-to-your-ears#respond Thu, 01 Jul 2021 15:27:00 +0000 https://gamecritics.com/?p=40250&preview=true&preview_id=40250

We tackle the age old question: What does a starship need with a theme song? Plus! Hades, Mass Effect, Resident Evil, Outriders, and extended reflections on Knights of the Old Republic II, or as you kids call it, KOTOR the Second. Why don't you join us?


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We tackle the age old question: What does a starship need with a theme song? Plus! Hades, Mass Effect, Resident Evil, Outriders, and extended reflections on Knights of the Old Republic II, or as you kids call it, KOTOR the Second. Why don’t you join us?


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The Bridge Crew 11: The Dirty Sailor and his Precious Kitty https://gamecritics.com/richard-naik/the-bridge-crew-11-dirty-sailor-precious-kitty https://gamecritics.com/richard-naik/the-bridge-crew-11-dirty-sailor-precious-kitty#respond Tue, 04 May 2021 14:51:00 +0000 https://gamecritics.com/?p=38825&preview=true&preview_id=38825

Journey through our dad psyches and gain strength from the journey. Plus! Tim finds much to love in Dark Souls 2, Richard finally watched The Mandalorian Season 2, and a mini-retrospective on the passing of Earth's Favourite Podcast. Join us!!


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Journey through our dad psyches and gain strength from the journey. Plus! Tim finds much to love in Dark Souls 2, Richard finally watched The Mandalorian Season 2, and a mini-retrospective on the passing of Earth’s Favourite Podcast. Join us!


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The Bridge Crew 10: Lay Down Your Burdens https://gamecritics.com/richard-naik/the-bridge-crew-10-lay-down-your-burdens https://gamecritics.com/richard-naik/the-bridge-crew-10-lay-down-your-burdens#respond Thu, 11 Feb 2021 12:52:00 +0000 https://gamecritics.com/?p=36743&preview=true&preview_id=36743

Four months later! Your command staff catches up on family, sports, politics, and a whole lot of game business, including Tim's Top Ten of 2020, Richard's return to Devil May Cry, and our look back at The Polynomial. Plus: The Steam Randomizer comes through for Richard at last. We missed you! Welcome back!


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Four months later! Your command staff catches up on family, sports, politics, and a whole lot of game business, including Tim’s Top Ten of 2020, Richard’s return to Devil May Cry, and our look back at The Polynomial. Plus: The Steam Randomizer comes through for Richard at last. We missed you! Welcome back!


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The Bridge Crew 9: The Chaotic Good Time Boys https://gamecritics.com/richard-naik/the-bridge-crew-9-chaotic-good-time-boys https://gamecritics.com/richard-naik/the-bridge-crew-9-chaotic-good-time-boys#respond Tue, 06 Oct 2020 00:06:00 +0000 https://gamecritics.com/?p=33605&preview=true&preview_id=33605

Tim is entranced by Richard's double life as a dungeon master. Hades is incredible. Dark Forces was incredible. And much, much more. Won't you join us?


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Tim is entranced by Richard’s double life as a dungeon master. Hades is incredible. Dark Forces was incredible. And much, much more. Won’t you join us?


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